Most of these RWs are so overpowered that you will probably want to make them all. You also forgot to mention Edge, Treachery and the King of all runewords, Spirit. It will make you drool However, I would choose a non-superior armor because of the repair costs, the defence bonus isn`t that great anyways. You like Shockbears? Then you should make Duress (Shael Um Thul) in one of your Wire Fleeces. Haven't tried it on a Frenzier before though. For everything else, Obediance > HS.ĭon't forget, this lacks ias. If you just want your merc to deal damage through CB, Hone Sundan is probably better (more ias). Great weapon overall.Ī no-brainer merc weapon. Not too expensive, and better than a Doombringer, 'cause Oath has ias. Great twinking AND endgame gear for the merc, damage wise too. Once you go Insight, you don't want to go back (for casters, that is). I use it as a twinking weapon on my Bowazons, and as an end game switch (for Vigor). Useful on a lot of chars, thanks to the Vigor.
![diablo 2 v1.13 rune words diablo 2 v1.13 rune words](https://diablo2.diablowiki.net/images/8/80/White.png)
And there's 2 PDiamond Moser's for the others chars. On Paladins, a HoZ beats this for most builds. Haven't got experience with all RW's, but still, a small list: Re: Planning a jump from 1.09 to 1.13 - help with runewords
![diablo 2 v1.13 rune words diablo 2 v1.13 rune words](https://static.wixstatic.com/media/8322a9_094c63af26f3448aa20c8521220d3ef7.jpg)
Kingslayer - worth running 1.09 Hell Countess for the Gul? Runewords using runes I don't have, but can reasonable try to obtain:ĭelirium - are all the CtCs better than Jalal's on a Bear or Arreat's on a Barb? Voice of Reason - Better than a Baranar's Star on a Frenzy Barb? Obediance - I'm thinking this bests a Hone Sundan on a merc, but no IAS means < upped Ribby for a Bear Oath - expensive, but looks like a no-brainer for a barb - better than Doombringer if put in a Highland Blade? Lawbringer - worth making as a PI solution? Insight - Dirt cheap - 1.09 territory in cost - better than Hone Sundan on a merc? Harmony - No more expensive than Melody, but looks MUCH better! Does this make a BowaZon viable? Passion - looks like it's worth the runes - put in a Thresher to give a Shockbear a PI solution - the Berserk DOES work for non-Barbs, right? Gloom > Smoke, but a Lum versus Fal+Um+Pum - what a difference in cost! Is the Dim Vision and extra defence worth it? Is it worth the 2 Kos and a precious Mal, or am I better off making something else with that? Sanctuary > Rhyme, but the cost is MUCH greater. Now - I have accumulated a huge stash of various socketed items - really awesome superior 2, 3, and 4 os Wire Fleeces, and a wide variety of socketed weapons, shields, and helms, so now I'm investigating runewords I can make - and here's where I come, hat in hand, asking guidance from the SP community - what runewords are worth the runes? I haven't played a single shield-wielding character, so no Rhyme, but I do think a FishyZon might be in my future, so a shield will come in handy). I have made Strength, King's Grace, Honor, Smoke, Lionheart, and have been hoping for an Ist and a Vex from Hell Countess to make Silence. I also have traded for 2 1.12 FAM Mal runes, so I will have up to Ist. Now, you can't cube past Thul in 1.09, but I still have managed to get every rune up to Mal (including 4 Ums!). Now, I needed some rune wealth for the jump to take advantage of the new runewords, so I have been running Hell Countess.
![diablo 2 v1.13 rune words diablo 2 v1.13 rune words](https://media.moddb.com/cache/images/mods/1/19/18874/thumb_620x2000/runeword.jpg)
Quick question - is it true that RWM is no longer needed for 1.13 SP? Are ladder runewords now possible?
DIABLO 2 V1.13 RUNE WORDS PATCH
looks like I'm going to skip 1.10 to 1.12 - I've been playing 1.09 (a BuriZon Mat and 2 Pats - Frenzy/Zerk Barb and Mauling Shockbear) and had been planning on starting a character or 2 in 1.12 FAM, but the 1.13 patch looks like it pretty much makes the game more fun for any character except the Hammerdin, especially melee characters (I think a WW Barb and another Shockbear will work in 1.13 - I'm drooling over upping a 275% Ribcracker for the Bear). Planning a jump from 1.09 to 1.13 - help with runewords